Recurring Villains
Here we are, at part 3 in our series on Villains. So far we’ve made a memorable villain, and gave
Continue readingHere we are, at part 3 in our series on Villains. So far we’ve made a memorable villain, and gave
Continue readingSo we’ve started by creating memorable villains, now it’s time to create the end-all Big Bad Evil Guy (aka BBEG).
Continue readingMaking a memorable villain is one of the most important tools that a Game Master can have in their GM
Continue readingA comprehensive review of 5th edition’s first published class since the release of the Players Handbook and a look at how it got to where it is today.
Continue readingIn our previous D&D Elf Generator tool, we gave you the option to submit names you generated to make our tool better. And submit names you did! We are stunned that you sent in exactly 1650 submissions!
Continue readingBattles in most tabletop RPG games are notorious for being tedious. Long repetitive battles can lower player investment and in
Continue readingIs it acceptable for the GM to fudge dice? This is a question that has divided the Tabletop RPG community
Continue readingThis is our second year submitting to the 200 Word RPG Challenge! You can read our previous submission Heist! Radical!
Continue readingSession 0’s are an important tool in any RPG group’s arsenal. That’s right, this isn’t just Game Master advice. Today
Continue readingIn baseball it’s three strikes and you’re out. But in tabletop RPG’s, it can be three strikes, plus 8 more
Continue reading